Install MOVON
The macOS installer, the permission prompt on first run, and where to find the docked panel in Premiere afterward. No account needed.
MOVON Match installs on macOS as a Premiere extension and a small local backend. There is no cloud account, no license key to type in during the private beta, and nothing to configure on first run beyond the macOS permission prompts. The whole thing is meant to take about two minutes.
What gets installed
Two things land on the Mac:
- A UXP panel that docks inside Premiere. This is the surface the editor talks to: Analyze, the grouping plan, the per-camera LUT export.
- A local match engine that runs as a small background process beside Premiere. It hosts the two ONNX models (a backbone and a LUT predictor) and answers the panel's requests over localhost. Nothing leaves the Mac.
The installer registers the engine as a macOS LaunchAgent, so it starts automatically at login and quits cleanly when the Mac shuts down.
What you need
- A Mac running macOS 13 (Ventura) or newer. Apple Silicon (M1/M2/M3/M4) is the optimized path; Intel Macs work but pay a noticeable performance cost.
- Premiere Pro, modern enough to host UXP panels. Most builds from the last couple of release cycles are fine; older builds may fall back to a CEP panel.
- About 400 MB of disk space for the engine and the model weights.
No internet connection is required to match cameras. The only outbound traffic is an occasional update check, which can be turned off.
Run the installer
- Download the latest build from /download.
- Open the
.pkg. macOS will hold the installer in Gatekeeper quarantine on first launch; System Settings → Privacy & Security has the "Open Anyway" button. - Walk through the standard macOS installer panes. The installer does not ask for an admin password unless the disk is configured to require one.
- When it finishes, the LaunchAgent starts automatically.
First launch in Premiere
Quit Premiere completely if it was open during the install (Cmd+Q, not just closing the window). UXP extensions register at Premiere launch.
Re-open Premiere. The panel lives at Window → Extensions → MOVON Match. Click to open; it docks like any other Premiere panel and can be dragged into the workspace where it fits.
On the very first open, MOVON shows a short "ready" panel: a green dot for the local engine, the build number, and a single Analyze button waiting for a timeline. No login, no key.
The macOS permission prompts
macOS may show one or two prompts the first time MOVON runs:
- "MOVON Match would like to access files in your Documents folder." Accept. The panel reads frames from the Premiere project, which lives in Documents by default.
- Local network permission. The panel talks to its engine over localhost. macOS treats this as a local-network use; allow it.
There is no microphone, camera, location, or Apple ID prompt. If anything asks for one of those, it is not MOVON.
When the panel does not show up
The most common cause is that Premiere was open during the install and never restarted. Quit Premiere and re-open. If that does not surface the panel, the Plugin won't load doc walks the three failure modes (sandbox, extensions reload, backend not running) in order.
Next
Your first match is the 90-second walk-through: Analyze, the grouping plan, and the applied timeline. The Premiere workflow covers the same ground in more detail once the first match has landed.


